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    Home»Equipment»Even before the Xbox layoffs, there was ‘tension’ at Halo Studios
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    Even before the Xbox layoffs, there was ‘tension’ at Halo Studios

    spicycreatortips_18q76aBy spicycreatortips_18q76aJuly 3, 2025No Comments5 Mins Read
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    Even before the Xbox layoffs, there was 'tension' at Halo Studios
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    At the least 5 workers at Halo Studios have been fired as a part of company-wide layoffs at Microsoft on Wednesday, in response to a developer with information of the scenario. An estimated 200 to 300 folks stay on the studio.

    Workers throughout Microsoft’s Xbox division obtained an e mail from Microsoft Gaming CEO Phil Spencer Wednesday morning addressing “organizational shifts” hitting the group over the approaching days. Halo Studios workers who have been laid off obtained a further invite to a gathering with group leaders, and two (very lengthy) hours later, the Groups name started. Amid discussions of severance packages, the explanations supplied for the firings aligned with Spencer’s memo — to “improve agility and effectiveness.”

    “I am personally tremendous pissed that Phil’s e mail to us bragged about how this was essentially the most worthwhile 12 months ever for Xbox in the identical breath as pulling the lever” on the layoffs, the developer instructed Engadget. “I wasn’t certain what a part of that I used to be imagined to be proud about.”

    Halo Studios is at the moment engaged on a number of video games, together with the subsequent mainline Halo installment, and it is the steward of Halo: Infinite, which is quietly spinning down its content material cadence. The temper on the studio is tense, particularly in the case of one mission that was just lately in disaster, in response to the developer.

    “I do not assume anyone is actually pleased concerning the high quality of the product proper now,” they stated. “There’s been a whole lot of stress and pep talks making an attempt to rally of us to ship.” The studio just lately teased that it might reveal what it has been engaged on at this 12 months’s Halo World Championship in October.

    Halo Studios was rocked by layoffs in 2023, again when it was nonetheless known as 343 Industries, and that culling principally affected folks on the marketing campaign and narrative groups, together with Halo veteran Joe Staten. (That is additionally the explanation Halo: Infinite hasn’t had a unbroken storyline since that point interval). At this time, Halo Studios employs a mix of full-time workers and contractors, with junior producers and high quality assurance roles usually contracted out.

    343 Industries got here below hearth from followers for the launch state of Halo: Infinite, and over time a number of ex-employees have spoken out concerning the studio’s reliance on contractors, who sometimes work with the corporate for a most of 18 months.

    The worker I spoke with stated that, since 2023, there’s been a normal shift towards working with contracted studios — fairly than particular person contractors — in america and Europe to hurry up Halo manufacturing. This mirrors the best way different main FPS franchises like Name of Obligation and Battlefield are developed.

    “Xbox usually feels years behind the curve in sport improvement, and it results in a whole lot of wasted effort and time,” the worker stated. On the similar time, a number of departing group members have spoken warmly about their time at Halo Studios and the folks they labored with.

    The layoffs at Microsoft on July 2 affected 9,000 workers globally, together with 830 in Washington, the place Halo Studios is predicated. The Xbox division endured important firings, sport cancellations and studio closures. A Microsoft spokesperson stated the Xbox group didn’t take up the vast majority of the layoffs, however given its comparatively small measurement within the group, that framing might not precisely replicate the impression.

    Beneath the Xbox banner, Uncommon’s Everwild and The Initiative’s Good Darkish reboot have been cancelled, and The Initiative was absolutely shut down. Forza Motorsport developer Flip 10 Studios reportedly misplaced a “overwhelming majority” of its workers, and Uncommon, ZeniMax On-line Studios, King, Raven, Sledgehammer Video games and Halo Studios have all reportedly been affected. ZeniMax president Matt Firor is out after 18 years main the studio, and it is being reported that veteran Uncommon designer Gregg Mayles can be gone after a long time together with his group. And to high all of it off, Blizzard is sunsetting Warcraft Rumble.

    Microsoft has more and more centered on AI, a shift that is propelled its inventory value to new highs. At Meta’s Llamacon in April, CEO Satya Nadella stated that as a lot as 30 % of the corporate’s code is now written by AI. Activision in February admitted to utilizing AI in Black Ops 6. It is unclear how a lot AI has to do with this newest spherical of layoffs, however use of Copilot is “now not non-obligatory” inside Microsoft.

    The developer I spoke with stated, “They’re making an attempt their damndest to switch as many roles as they’ll with AI brokers.”

    Information about particular Xbox groups popped up all through the day as workers shared their experiences on social media and spoke with varied publications. Microsoft laid off 1,900 Xbox workers in January 2024 and 650 extra in September, and final 12 months it closed Arkane Austin, Alpha Canine Video games and Tango Gameworks (the latter of which was acquired by Krafton). Microsoft reported a internet income of $25.8 billion within the first three months of 2025, with an eight % yearly improve in income from Xbox content material and companies.

    Microsoft instructed Engadget that the layoffs will have an effect on lower than 4 % of the corporate’s international workforce. A press release from a Microsoft spokesperson reads as follows: “We proceed to implement organizational and workforce modifications which are essential to place the corporate and groups for fulfillment in a dynamic market.”

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    Halo layoffs Studios tension Xbox
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